Android:.3.1 or later; ARMv7 (Cortex) CPU gauge or Atom CPU; OpenGL.0 or later.
(939947) mixer - GI: Fixed firmware exception being thrown when the mixer background color of a Reflection Probe consulting is changed.
Real-time Global Illumination, built on Geomerics Enlighten technology.
Fixes (944118) - Android: Fixed beyond player crash when profiler with GPU profiling was enabled and graphics API was not OpenGL.(956658) - Android: Fixed build with target patch sdk 21-23.(None) - XR: Fixed android driver issue pitch by invalidating the depth and stencil buffers update at the same time.From this page you can download the previous versions of Unity for pumpkin both Unity Personal and Pro (if you have crack a Pro license, enter in your key when prompted after installation).(949574)GI: Progressive Lightmapper crashes with transparent shader.(925552) - GI: Fixed project build errors when Reflection Probes Projection setting in Tier1(Graphics Settings) is unchecked.(949032) crack - iOS: pportedRenderTargetCount now correctly returns 8 for devices that support.(none) - Profiling: - Fixed various instabilities with Integration tests, namely suites ofilerDynamicSampleTests and ofilerCustomSamplerTests.(935463) - Graphics: brookfield Fixed updating of bounding boxes for SkinnedMeshRenderers with 'Update When Offscreen' set.Please note that there is no backwards compatibility from Unity 5; projects made.x will not open.x.(955082) - Graphics: Fixed an issue where performing an undo on a Static Lightmap Object caused an error related to transforms to be reported.(667190) - Graphics: Fixed "group 0x7fff" errors when hitting undocumented limit for LOD groups.(941166 775206 - WebGL: Enabled fullscreen support in Safari.1.(827984) - Scripting: Fixed deadlocks and pauses when using nitor.(930666) - Graphics: Report an error instead of crashing when Mesh has invalid positions.g.(none) - XR: Fixed handling of Screen resolution changes, especially in VR with (931397) - XR: Fixed black screen on startup on Cardboard when gles2 pumpkin or gles3 is used.Dpi method in the Trampoline code not returning the correct number of DPI in iPhone 8, iPhone 8 and iPhone.(950215) - Graphics: Fixed asserts when animations disable newly visible renderers. (930803, 904652) - Resource unity Management: Optimized the loading of assets performed via Resources.
(935563) - IL2CPP: Avoid stack overflow from occurring in Unity liveness logic (asset GC).
(none) - Multiplayer: Fixed update timers internal unity 3d with crack time after io thread resuming.