Therefore url strings will only encode the tokens like s0 s1 etc for url.
Forumdan oyunu indirdim ve crack indirmeye geçtim fakat link ölü lütfen aratrmadan yapmadan konu açmayn demeyin.5 2 saattir hemen hemen tüm sitelere girdim hotfile'a giremiyorum nedenini bilmiyorum ve turbobit'tede sknt var yardmc olursanz sevinirim.Needs some testing on battles and sieges.mayor_politics_assess_realm dialog having no options after all factions are defeated bug is fixed.operation is added for showing item details which have modifiers (unlike the original operation).qst_troublesome_bandits no longer gives reputation penalty when it is aborted due to someone else destroying the party.Font is now reloaded when player switches to a new module without closing the application.module_version, compatible_module_version, keys are added to i - become_knocked_down works for mounted agents too (but they don't get knocked down with an animation, they just continue fighting).no longer counts player as a regular troop.Mounted units cannot spawn on walls - 3d mouse on map window for 3dvision; - 3d vision convergence has been decreased; - ti_on_agent_hit position is moved down a bit in order to give the correct damage value, and it now uses the trigger result.Blog, usage policy, pes 2011 patch 1.4 tOR, doodles, forum, bTC : BTC (Bech32) : lTC : xMR : by entering TPB you agree to XMR being mined using your CPU.Shield no longer gets damaged when the attack is chamber blocked.Crash when exiting dedicated server (bugid:3431) fixed; - new sound system is redone, and working fine under both old and new versions - ti_on_scene_prop_hit: set_trigger_result sets the damage dealt, just like the new feature for ti_on_agent_hit.
They are all fixed.
scene_prop_set_cur_hit_points is added - agent_equip_item and agent_unequip_item bugs are fixed (minor) - Various minor item stat fixes - Rhodok infantry troops dont have battle forks and military sycthes anymore - Long axes and great axes now have proper "unbalance" penalty - Minor balance bug.
restore module objects is removed from ctrl m - equipping unequipping agents after they are spawned had several visual bugs.
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several wrong operation condition checks are corrected.